Saturday, August 30, 2014

Drawing For Game Art

Junior Game Art Design and Computer Animation majors are required to take a visual development style drawing class at Ringling. Our first assignment was to create abstract silhouettes, doodles, and pictures of textures and attempt to create characters out of the abstractions. An additional part of the assignment was called "Force fit". We were randomly assigned an animal, adjective, and machine and asked to combine them by: animal+machine, animal+adjective, and Adjective+machine. 

Here are my designs:

Silhouettes and Doodles:


Force Fits:


Textures: